Shark Alarm!!!
2008 · BGG
Avg rating
5.52
Bayes rating
5.50
Weight
1.13 (Light)
Players
2-5
Playtime
15 min
Ratings count
237
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Description
With 64 cards, but only two motives - 32 sharks and 32 Dolphins - and without numbers and letters, each player first tries to release five sharks and set off the shark alarm. If not successful, the player with the most dolphins win. One can win thus both with sharks and with dolphins - and make something good out of bad cards. Great illustrations by Rolf Vogt.
Play mode
Competitive
How it plays
Card play & hand management Deduction & hidden information Drafting
Game type
Card game Family / kids game Board game
What it’s about
Nature, animals & the environment
Publishers
Designers
Anja Wrede Christoph Cantzler