Cover art for Draco Mundis

Draco Mundis

2006 · BGG
Avg rating
5.77
Bayes rating
5.52
Weight
2.18 (Medium Light)
Players
2-4
Playtime
1 hr
Ratings count
179

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Description

For Faerie Tales In this strategy and fantasy board game, you take control of one of the kingdoms after dragons awake. The game begins with tiles placed face down to build the territory. Players explore the territory while fighting enemy troops with knights, soldiers, a Pegasus, and captured dragons. War is only one strategy to play -- players can also try to take the princess to the enemy castle and force her marriage to the local prince. For Draco Mundis The players have the responsibility of a team of various adventurers trying to gain victory points by exploring the jungle. All players start with exactly the same team. First they must lay down their pawns (characters, terrains) and then, in turn, realize two actions, like move, fight, or explore. In order to gain victory points, they can kill their opponents or manage to place some of their characters in strategic points on the map. Each pawn has its own constraints, e.g. all cannot move in every direction, or have the same movement points and fight points. Some have special abilities.

Play mode

Competitive

How it plays

Action selection / worker placement Area control & tactical conflict Deduction & hidden information
Show all
Set collection & pattern building Tile, map & route building

Game type

Abstract / puzzle game Board game

What it’s about

Fantasy & myth Adventure & exploration

Publishers

Hazgaard Editions Rose & Poison

Designers

Christophe Boelinger