Cover art for Eastern Front 2

Eastern Front 2

2005 · BGG
Avg rating
6.32
Bayes rating
5.51
Weight
2.00 (Medium Light)
Players
2
Playtime
1 hr
Ratings count
36

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Description

Game is a very simple grand strategic simulation of the war between Nazi Germany and the USSR from 1941 to 1945. It was designed for use in the "War studies" course run by the designer at King's College , London. Game consists of; 11 page rulebook including examples and historical commentary. Sections covered are; Map, Units, Sequence of play, Movement, Combat, Combat resolution, Advance after combat, Production, Victory and Initial set-up. 40 counters. Hex grid map (7 hexes x 5 hexes) from Berlin to the Caucasus. Each combat unit represents roughly 300,000 German/Axis troops, or a Soviet ‘front’ with half a million or more soldiers. Turns are 3 months, starting with summer 1941. Sequence of play Axis movement phase two friendly combat units may be moved; Axis combat phase fresh friendly combat units may attack as desired; Axis production phase spent units may be reinforced. Soviet movement phase two friendly combat units may be moved; Soviet combat phase fresh friendly combat units may attack as desired; Soviet production phase spent units may be reinforced / units created.

Play mode

Competitive

How it plays

Dice rolling Resource & economic management

Game type

Family / kids game Wargame Board game

What it’s about

History, politics & real-world conflict

Publishers

(Web published) King's College

Designers

Philip Sabin