Cover art for Hijara

Hijara

1995 · BGG
Avg rating
5.77
Bayes rating
5.50
Weight
1.40 (Light)
Players
2
Playtime
40 min
Ratings count
48

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Description

Hijara ... 2-player abstract strategy board game of concentration – using placement of small stones, strategy and points accumulation. Game play: start with an empty board, end with a full board and the player who accrues the most points is the winner. The three ways to score points: 4 numbers of a kind in a row - horizontally, vertically, diagonally scores 10 points. 4 numbers in sequence in a row - horizontally, vertically, diagonally scores 15 points. 4 numbers in a square scores 20 points. Two additional optional ways to score points: 4 numbers of a kind in the 4 corner squares scores 10 points. 4 numbers in sequence in the 4 corner squares scores 15 points. You snooze, you lose - as overlooked points are forfeited. A singular game for two with only one rule - i.e. numbered squares may be filled in any order however, stones must be placed on the square [being filled] in numerical sequence of that square.

Play mode

Competitive

How it plays

Set collection & pattern building

Game type

Abstract / puzzle game Board game

What it’s about

History, politics & real-world conflict

Publishers

(Self-Published) Ducosim Games Above Board Great American Trading Company Sterling Games

Designers

Martin H. Samuel