Cover art for Emira

Emira

2006 · BGG
Avg rating
5.89
Bayes rating
5.60
Weight
2.82 (Medium)
Players
3-5
Playtime
1 hr 40 min
Ratings count
809

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Description

In Emira the players are Arabian Sheiks looking to expand their harem with more princesses. They try to make themselves more attractive to convince as many princesses as possible to come to live in their harem. Each round, another princess with different preferences comes into play and chooses the sheik that she is most attracted to. The game is played in several rounds. The 3 to 5 players have auctions where they bid to perform actions: play event cards, buying spice caravans, palace sections, camels, or improve his appearance and status. After all players have performed an action the princess will chose which sheik she prefers (according to her preferences). Each player has a goal card that defines his goal for the game, for example acquire 4 princesses with three specific skills or 6 princesses. 1st Place 2004 Hippodice Spieleautorenwettbewerb (as Harem).

Play mode

Competitive

How it plays

Auction & bidding Resource & economic management Set collection & pattern building

Game type

Board game

What it’s about

History, politics & real-world conflict

Publishers

Devir Mayfair Games Phalanx Games B.V.

Designers

Liesbeth Vanzeir Paul Van Hove