Cover art for Sphinx

Sphinx

1987 · BGG
Avg rating
5.86
Bayes rating
5.51
Weight
1.25 (Light)
Players
2
Playtime
20 min
Ratings count
54

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Description

Players each secretly construct a maze on a hidden grid, and place both an entrance and the location of the treasure. Each player races to find his/her way to the opponent's treasure before their own treasure is stolen. Each turn a player calls out a location on the grid. If that location is a corridor square, the turn continues, if it's a wall, the turn ends, and if it's the treasure, the player wins. Each location guessed must be connected back to the entrance by confirmed corridor squares. Components: 2 screens 4 grids 120 chips (yellow for corridors, brown for walls) This game is similar to Pathfinder/Sniff

Play mode

Competitive

How it plays

Deduction & hidden information Tile, map & route building

Game type

Abstract / puzzle game Family / kids game Board game

What it’s about

Adventure & exploration

Publishers

Otto Maier Verlag

Designers

Edith Grein-Böttcher Mark Berger