Cover art for Conquest of Paradise

Conquest of Paradise

2007 · BGG
Avg rating
6.94
Bayes rating
6.12
Weight
2.50 (Medium)
Players
1-4
Playtime
1 hr 30 min
Ratings count
1,664

Log in or make an account to save this game to your lists.

Description

Empire Building in Polynesia, 500 A.D. Conquest of Paradise is a game of empire building in the "Polynesian Triangle" of the central Pacific Ocean for two, three, or four players. Players explore the unknown ocean around them, hoping to discover the most lucrative island groups, and colonize them. They build canoes and train warriors to create a force to defend their empire, while forging lines of communication with their developing discoveries. Resources are scarce; using them wisely is a key to victory. Investing in exploration widens your empire. Building warriors strengthens your empire. Investing resources into cultural innovations can yield unexpected dividends, like tattooing, hula dancing, surfing, or even the giant moai statues of Easter Island fame. Conquest of Paradise is a well-tested, fast-playing design geared to appeal to players who enjoy games like New World, Civilization, and Conquistador. You can learn the game in 10-15 minutes and finish a complete game in 60-90 minutes. Conquest of Paradise is a game of exploration and empire building, but also (as you'd expect from a GMT game) CONFLICT. Choosing when to build those expensive warriors, and when and where to fight, given limited resources, is key to your success. (From the Developer, Fred Schachter)

Play mode

Competitive

How it plays

Area control & tactical conflict Deduction & hidden information Dice rolling
Show all
Resource & economic management Tile, map & route building

Game type

Wargame Board game

What it’s about

Fantasy & myth History, politics & real-world conflict Adventure & exploration
Show all
Nature, animals & the environment

Publishers

GMT Games

Designers

Kevin McPartland