Cover art for Maestro

Maestro

2026 · BGG
Avg rating
7.82
Bayes rating
0.00
Weight
3.43 (Medium Heavy)
Players
1-4
Playtime
2 hr 20 min
Ratings count
27

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Description

In the bustling Italian city-states of the early 1500s, art was not only beauty but power. Workshops competed fiercely for prestige, fueled by the rivalry of great masters like Leonardo da Vinci and Michelangelo Buonarroti. Artists labored tirelessly to create masterpieces—from sweeping frescoes to marble statues—each work a statement of skill and vision. These creations were carried across courts and palaces, traveling the Italian peninsula to be exhibited in galleries and public spaces, where they dazzled the eyes of nobles and citizens alike. But art alone was not enough. Success depended on securing the favor of the wealthy and powerful. Through charm, reputation, and spectacle, workshops sought to influence Collectors, drawing them to their galleries and winning their lifelong support. In Maestro Michelangelo and da Vinci’s workshops compete for fame and aristocratic attention in various courts and galleries across the Italian peninsula. During the game, the two workshops are either represented by a single player or a team of players. Players take turns resolving their actions, creating Artworks, exhibiting their art across the northern provinces of the Italian peninsula, influencing the taste of the powerful Collectors and competing for publicity of the local elite. The workshop with the most victory points after 4 rounds becomes a winner and is declared the most iconic artist of the Renaissance! —description from the publisher

Play mode

Solo Team-based

How it plays

Action selection / worker placement Area control & tactical conflict Card play & hand management
Show all
Deck, bag & pool building Deduction & hidden information

Game type

Collectible Card Game (TCG) Board game

What it’s about

History, politics & real-world conflict

Publishers

Board Bound Board&Dice Giant Roc

Designers

Andrea Robbiani