Cover art for IJA Infantry Regimental Commander

IJA Infantry Regimental Commander

2025 · BGG
Avg rating
0.00
Bayes rating
0.00
Weight
0.00 (Light)
Players
1
Playtime
45 min
Ratings count
--

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Description

This game is a solitaire simulation in which the player commands a Japanese Army infantry Regiment (the fictional 236th Infantry Regiment) fighting through the China front. The player takes the role of the regimental commander (Rentaichō), issuing orders to subordinate battalion commanders or directly leading regimental companies, aiming to accomplish missions. However, unlike typical wargames, your subordinates and units won’t always obey with a simple “yes, sir.” Ordering forced marches, attacks, or charges will increase the dissatisfaction of battalion commanders, who may sometimes ignore your commands. On the other hand, forcing orders too much causes the regimental commander’s authority to decline, which also negatively impacts the operation. Besides completing missions, you must carefully manage smooth organizational relations—a “realistic” simulation. Defeat conditions are fixed (the regimental commander’s authority drops to zero and he is replaced), but there are no conventional “victory conditions.” There are 10 missions in total, and based on your conduct during gameplay, a narrative system determines the commander’s fate in the late war and postwar period. The map is created using cards, so the setup changes each game. Chinese army actions are also resolved by cards, allowing for a quick and dynamic gameplay experience.

Play mode

Solo

How it plays

Action selection / worker placement Area control & tactical conflict Dice rolling

Game type

Card game Roleplaying game Wargame
Show all
Board game

What it’s about

History, politics & real-world conflict

Publishers

Bonsai Games

Designers

Masayoshi Nakamura