Cover art for The Army of the Heartland: The Army of Tennessee's Campaigns, 1861-1863

The Army of the Heartland: The Army of Tennessee's Campaigns, 1861-1863

1996 · BGG
Avg rating
7.19
Bayes rating
5.55
Weight
3.67 (Heavy)
Players
2
Playtime
--
Ratings count
83

Log in or make an account to save this game to your lists.

Description

From the back of the game box: The Army of the Heartland is a strategic-operational simulation of the rebel Army of Tennessee's campaigns during the Civil War. Created by award-winning designer John Prados, and using the same scale and game system as his earlier Campaigns of Robert E. Lee, this game focuses on the critical, but largely ignored actions in Kentucky, Tennessee and northern Georgia between 1861 and 1863. The game includes 560 die-cut counters and two stunning maps depicting the 'heartland.' You also get two army display sheets, a 32 page rulebook with 8 pages of charts and tables and 9 scenarios covering the major engagements. A campaign game scenario covering the whole crucial year of 1863 is also included to allow players to explore the options available to both sides." Game Scale Units: Divisions, brigades and regiments Ground: One hex = roughly 5 1/4 miles Time: One turn = 5 days (in Winter, 10 days) Contents 560 Die-Cut Counters Two 34 inch by 22 inch Game Maps Rulebook with Scenarios, Historical Analysis, plus Charts and Tables Two Army Organization Displays Nine scenarios plus an 1863 Campaign scenario Two Dice Over 90 Leaders, each individually rated for his Initiative, Administrative, and Tactical Abilities

Play mode

Competitive

How it plays

Dice rolling Resource & economic management

Game type

Wargame Board game

What it’s about

History, politics & real-world conflict

Publishers

Clash of Arms Games

Designers

John Prados