West Wall
1984 · BGG
Avg rating
5.13
Bayes rating
5.49
Weight
2.33 (Medium Light)
Players
2
Playtime
3 hr
Ratings count
45
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Description
A double-blind wargame published in The Wargamer Magazine #35. This Corps/Divisional/Brigade scale game covers the advance into Germany following the Normandy invasion. The double-blind system uses two maps so neither player can see the units of his opponent. Movement is handled by calling out hex numbers when a unit enters into "enemy territory". Players use markers to show the line beyond which enemy territory begins.
Play mode
Competitive
How it plays
Area control & tactical conflict Deduction & hidden information Dice rolling
Show all
Resource & economic management
Game type
Wargame Board game
What it’s about
History, politics & real-world conflict
Publishers
Designers
Ty Bomba