Cover art for Killer Angels

Killer Angels

1984 · BGG
Avg rating
5.81
Bayes rating
5.50
Weight
4.56 (Heavy)
Players
2
Playtime
5 hr
Ratings count
42

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Description

Lee's offensive in the north, June to August, 1863. Named after Michael Shaara's Pulitzer Prize Civil War Novel "The Killer Angels." 22" x 34" color map, 5 miles to a hex. 900 die cut counters representing all of the units and commanders in the field. (Back of box incorrectly states 800.) Basic Rules, Advanced Rules and Campaign Rules. 3 to 8 hours playing time. Complexity: High Solitaire Suitability: Low Killer Angels is a detailed simulation of Lee's campaign in Pennsylvania in 1863. Seven scenarios deal with sections of the campaign which led to Gettysburg and the subsequent Confederate retreat to Virginia. Killer Angel's system concentrates on the problems of command control and leadership in the Union and Confederate armies, and on the political constraints within which the commanders of the Confederate Army of Northern Virginia and the Union Army of the Potomac were forced to operate.

Play mode

Competitive

How it plays

Dice rolling Resource & economic management

Game type

Wargame Board game

What it’s about

History, politics & real-world conflict

Publishers

West End Games

Designers

Daniel Scott Palter Helena Rubinstein