Cover art for Shot and Shell: Naval Combat in the Civil War

Shot and Shell: Naval Combat in the Civil War

1987 · BGG
Avg rating
7.27
Bayes rating
5.53
Weight
3.55 (Heavy)
Players
1-4
Playtime
2 hr
Ratings count
37

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Description

"Shot and Shell: Naval Combat in the Civil War", is a sequel of the Yaquinto wargame The Ironclads: A Tactical Level Game of Naval Combat in the American Civil War 1861-1865 and includes a conversion chart. Scale is 100 yards per hex, 3 minutes per turn, with 1 ship or regiment (of infantry, or equivalent in cavalry or artillery) per unit-counter. 27 scenarios and 6 maps. Shot and Shell can be treated as a stand-alone wargame. It comes with everything needed to play. The land-warfare dimension is greatly expanded in Shot and Shell (over that of the "Ironclads Expansion Kit"). Scenarios can be naval only or land-sea combined--or even land-only, if one wanted to design such a scenario. There are also rules for firing several same-caliber guns at once, reducing the amount of die rolling.

Play mode

Competitive

How it plays

Area control & tactical conflict Dice rolling Resource & economic management
Show all
Roll / flip & write

Game type

Wargame Board game

What it’s about

History, politics & real-world conflict Adventure & exploration

Publishers

3W (World Wide Wargames)

Designers

Roger Nord