Cover art for Harpoon (Third Edition)

Harpoon (Third Edition)

1987 · BGG
Avg rating
6.47
Bayes rating
5.62
Weight
4.02 (Heavy)
Players
2
Playtime
3 hr
Ratings count
336

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Description

Harpoon simulates modern naval warfare. Its rules tell how ships and aircraft move, detect enemy contacts, and attack them. Weapons inflict realistic effects, and proper naval tactics produce accurate and believable results. The die-cut counters included in the game make it possible to take this game home and start playing. Tom Clancy's books Hunt for Red October and Red Storm Rising used Harpoon as a source. (The game was not based on the books.) To quote from the Author's Note in Red Storm Rising "(Harpoon)...served as a primary source for The Hunt for Red October" and "... a macro-wargame or campaign game which, using the" Harpoon system, would fight out a new Battle of the North Atlantic. I thought this was fascinating and we began talking about building a book around the idea...'. Larry Bond is given co-copyright to Red Storm Rising.

Play mode

Competitive

How it plays

Area control & tactical conflict Deduction & hidden information Dice rolling
Show all
Resource & economic management

Game type

Wargame Miniatures / skirmish game Board game

What it’s about

History, politics & real-world conflict Adventure & exploration Business, building & transportation

Publishers

Game Designers' Workshop (GDW Games) Hobby Japan

Designers

Larry Bond