Cover art for Warzone (Second Edition)

Warzone (Second Edition)

1998 · BGG
Avg rating
6.63
Bayes rating
5.56
Weight
2.93 (Medium)
Players
2-8
Playtime
4 hr
Ratings count
156

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Description

Warzone (second edition) was an effort to even out some of the excesses from Warzone 1st edition but keep the squad-based flexible feel of Warzone (as compared to, say, Warhammer 40k). It used the standard setup, army lists, actions for units, and stats like most of the Sci-Fi wargames of the time. The real departures were a one-shot, one-armor save mechanics (unlike roll to hit, wound, armor save, save as in 40k) and flexible movement that had the two players alternate between armies rather than move all of one army at a time. This edition was distinguished by particularly purple prose in the world view section, excellent art accumulated from the Mutant Chronicles universe so far, and a generic feel to the squads and characters. Re-implements: Warzone

Play mode

Competitive

How it plays

Action selection / worker placement Dice rolling

Game type

Wargame Miniatures / skirmish game Board game

What it’s about

Science fiction & space Horror & the supernatural

Publishers

Descartes Editeur Target Games

Designers

John Grant (I) Mike Murtha Patrick Casey