Cover art for Mechwarrior: Dark Age

Mechwarrior: Dark Age

2002 · BGG
Avg rating
6.31
Bayes rating
5.67
Weight
2.71 (Medium)
Players
2-10
Playtime
1 hr
Ratings count
757

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Description

Mechwarrior: Dark Age is Wizkids Games continuation of the BattleTech property. Jordan Weisman has tasked his design team with using the click-dials used in Mage Knight/Mage Knight Dungeons/Hero Clix to present a system of combined arms warfare in the BattleTech universe. The system encourages use of Battlemechs, vehicles, and infantry to conquer your opponent. The vehicles and infantry have dials similar to Mage Knight figures, with some new symbols to indicate new game mechanics. Vehicles have long bases, like the mounted units. Battlemechs use larger dials and include a heat dial which modifies three of the stats as the mech performs more actions. The final result, while similar to Mage Knight is much more, using the simple action based system and dials, and bringing a new form of wargaming to the table.

Play mode

Competitive

How it plays

Action selection / worker placement

Game type

Wargame Miniatures / skirmish game Collectible Card Game (TCG)
Show all
Board game

What it’s about

Science fiction & space

Publishers

WizKids (I)

Designers

Kevin Barrett Matt Robinson Paul Nobles