Strange New Worlds
1978 · BGG
Avg rating
5.67
Bayes rating
5.50
Weight
2.67 (Medium)
Players
2-6
Playtime
1 hr 30 min
Ratings count
54
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Description
Strange New Worlds gives players interstellar space ships placed in an unknown portion of the universe where they must explore, conquer, exploit new galaxies and colonize enough new planets to show a profit. Each planet has unique characteristics requiring the expertise of different members of a player's crew. Components: 182 counters, 24 red back cards PLUS 3 blank red back cards, 54 blue back cards, board and rules.
Play mode
Competitive
How it plays
Dice rolling
Game type
Family / kids game Board game
What it’s about
Science fiction & space Adventure & exploration
Publishers
Designers
(Uncredited)