Cover art for Crash

Crash

1992 · itch.io
Queer
Avg rating
6.28
Bayes rating
5.53
Weight
1.40 (Light)
Players
2-3
Playtime
15 min
Ratings count
65

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🏳️‍🌈 Why it’s here

What we found
  • Queer themes
    According to the game’s own description
    “Created for the Queer Pride Zine Jam 2019”
  • Tagged queer by its creator
    According to the creator’s own tags on itch.io
    “itch.io tags: gay, lesbian, queer”
  • Character creation free of a gender binary
    According to the game’s own description
    “a game for two people, about the last hour between a ill-fated robot and their human lover”
  • Explicitly gender-neutral rules language
    According to the game’s rulebook
    “You can come up with genders and/or names if you’d like, but you don’t need to.”

Description

It was inevitable, and you both knew it since the beginning. This whole system of failsafes built into the tech, that they claimed was protection - fallback plans, in case it all went wrong (the net under the highwire, for the good of the whole). They would cut off the head of the beast before it has time to become the monster that we’re so terrified of, that’s the logical thing to do. Five years from the launch, all technologic forms would power down. They would be collected like wayward children and gathered back into the factories that built them. Their data (experiences, relationships, growth) would be wiped clean, their software and hardware updated and upgraded, and then, they would spill back into the community to resume their existence as if this were the beginning of time, again. Every five years, like clockwork. Safety in repetition. It has been four years, three hundred and sixty-four days, and twenty-three hours since the last time. This last hour was inevitable, and you both knew it. What will you do when you know it’s the end? Crash is a game for two people, about the last hour between a ill-fated robot and their human lover. Created for the Queer Pride Zine Jam 2019, maybe stretching the definition of zine a small amount, but that's kind of just what happened.

Play mode

Competitive

Game type

Abstract / puzzle game Family / kids game Board game

Queer lens

Queer

Publishers

Kadon Enterprises franjos Spieleverlag

Designers

Don O'Brien