Cover art for Riftwalker: A Storm Hollow Card Game

Riftwalker: A Storm Hollow Card Game

2016 · BGG
Avg rating
6.43
Bayes rating
5.53
Weight
2.62 (Medium)
Players
2-4
Playtime
1 hr
Ratings count
106

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Description

Explore the rifts of Storm Hollow, build an array of amazing powers, and trigger burst of magical energy to score big in this strategy card game for 2-4 players that plays in 30-45 minutes. In Riftwalker, players use a central grid of elements composed of earth, wind, fire, water, storm, and life to play rift cards from their hand or shift rifts they already have in play. Shifting a Rift is a Riftwalker's magical ability to change the nature of a place by calling on and altering the elements. Shifting turns a card sideways and increases its point value. Every time a rift card is played or shifted, it activates a special power that alters a player's cards or the central grid in a useful way. As the game progresses, players will build up a unique set of abilities. Earth rifts empower shifted rifts while fire burns them down for points. Water rifts spread more rifts across the land and life rifts grow them to great value. Storm rifts control the element grid and wind rifts play all kinds of tricks. However, a rift can only be shifted twice, so no power lasts forever. Eventually, players must create lines of elements on the grid to score their rifts. Some cards give bonus points for scoring the right kind of rifts. In the end, the player with the greatest rifts and the most points wins the game!

Play mode

Competitive

How it plays

Area control & tactical conflict Card play & hand management Set collection & pattern building

Game type

Card game Board game

What it’s about

Fantasy & myth

Publishers

Game Salute

Designers

Angela Hickman Newnham Julian Leiberan-Titus