Cover art for The Institute for Magical Arts

The Institute for Magical Arts

2015 · BGG
Avg rating
6.78
Bayes rating
5.68
Weight
1.81 (Light)
Players
2
Playtime
30 min
Ratings count
347

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Description

The Institute for Magical Arts is in a state of discord due to the mysterious disappearance of its principal magician and headmaster, Dr. Finneas. Two senior wizards are now contending to fill his shoes and bring a state of harmony back to the Institute. However, the wizards have contrasting ideas about the Institute's direction. To gain the title of headmaster, the wizards must gain the trust of their colleagues and gather as much magical powers through the tools of their trade as possible. The Institute for Magical Arts is a two-player dice and area control game in which players use dice rolls to place "power stones" onto different cards in an attempt to win those cards. Once won, cards offer either special powers or victory points or both.

Play mode

Competitive

How it plays

Action selection / worker placement Area control & tactical conflict Dice rolling

Game type

Family / kids game Board game

What it’s about

Fantasy & myth

Publishers

Dr. Finn's Games

Designers

Steve Finn