Cover art for Isle of Trains

Isle of Trains

2014 · BGG
Avg rating
6.74
Bayes rating
6.05
Weight
2.02 (Medium Light)
Players
2-4
Playtime
45 min
Ratings count
1,731

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Description

In Isle of Trains, players are train operators, building trains with the right mix of freight cars needed to complete delivery contracts before your opponents. Cards are used in multiple ways: they can be built as train cars or buildings supporting your train line, used as currency to pay the cost of building those new train cars and buildings, or used as cargo to load on available train cars. When loading cargo on an opponent’s train, players receive an immediate benefit or action, but they are also giving their opponent the cargo they just might need to be able to complete a delivery contract and score big! Balancing the need to upgrade your train, take advantage of benefits from loading other players' trains, and complete delivery contracts first is the key to being the most successful train operator on the Isle of Trains!

Play mode

Competitive

How it plays

Action selection / worker placement Card play & hand management Engine & tableau building
Show all
Resource & economic management Set collection & pattern building Tile, map & route building

Game type

Card game Board game

What it’s about

Business, building & transportation

Publishers

Dice Hate Me Games Lookout Games Looping Games

Designers

Dan Keltner Seth Jaffee