Cover art for Four

Four

2012 · BGG
Avg rating
7.54
Bayes rating
5.53
Weight
1.50 (Light)
Players
2
Playtime
15 min
Ratings count
38

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Description

A game inspired by the Four Colour Theorem in which four shapes in four colours are placed in a virtual grid according to four constraints. Players take turns to put pieces on the board, according to the following constraints: Connected: after the first piece, each piece you play must touch at least one other piece orthogonally. Different move: you may not play the same shape or colour that your opponent just played. Not adjacent: you may not place a piece adjacent to a piece of the same shape or colour. Virtual grid: you may not play so that the playing area exceeds 9 squares in any direction. The last player able to place a piece wins. The four shapes used are shown below. Each player receives 16 pieces, four of these in each of the four colors. A total of 32 tetromino pieces are needed. Four won (along with Veletas) the BoardGameGeek Best Combinatorial 2-player Game of 2013 award. BEST COMBINATORIAL 2-PLAYER GAME OF 2013 - RESULTS

Play mode

Competitive

How it plays

Tile, map & route building

Game type

Abstract / puzzle game Family / kids game Board game

Publishers

(Self-Published) (Web published) The Game Crafter, LLC nestorgames

Designers

Stephen Tavener