Cover art for Bios: Megafauna

Bios: Megafauna

2011 · BGG
Avg rating
6.86
Bayes rating
5.86
Weight
3.69 (Heavy)
Players
1-4
Playtime
2 hr
Ratings count
810

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Description

In Bios: Megafauna, a reworking of Phil Eklund's own American Megafauna, players start as proto-dinosaurs or proto-mammals, starting in the post-holocaust world of the Permian catastrophe. Animals are tracked by dentition, size, aggressiveness, swiftness, browsing, grazing, burrowing, swimming, behavior, and insect-eating. Plants and animals that have gone extinct are collected in an area on the map called the tarpits. These tiles are distributed among the most populous players as victory points during four scoring rounds. Players cope with intense competition and environmental changes by starting new species and mutating them. Create bizarre chimeras, from vegetarian velociraptors to flying dolphins. Establish subterranean civilizations, tame fire, or just be super-sexy. Reimplements: American Megafauna

Play mode

Competitive

How it plays

Area control & tactical conflict Drafting Resource & economic management

Game type

Board game

What it’s about

History, politics & real-world conflict Nature, animals & the environment

Publishers

Sierra Madre Games

Designers

Phil Eklund